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Digital Learning Staff Development (14-23)

This September Staff Development Week, the LCC digital learning will be running three sessions focused on the essentials for the start of term.

Sheila Smith will also be running the second meeting of her very popular VR Action Research Group which had nearly 20 attendees at it’s first meeting back in mid-July. If you’re curious about VR and it’s application to teaching please join us!

There are 10 more digital learning sessions in the UAL Digital Education programme for Staff Development Week (See the end of this article for the full list).

1. Preparing your Moodle Sites

  • Friday, September 16th
  • 12.00 – 13.00

Looking to revitalise your Moodle Sites? A well-organized, well-designed Moodle site creates a great first impression with your students. Join Lee Leewis as he introduces some helpful tools, tips, and tricks to creating well-structured and easily navigable spaces on Moodle.

2. Preparing your Videos

  • Tuesday, September 20th
  • 11.00 – 12.00

This is a workshop for anyone who makes and shares recordings with their students. In this session, Anu Roy will cover the basics of recording, editing, and sharing videos through Panopto, UAL’s principle video tool, as well as answer important questions like how can I share videos on my Moodle site and how can I organise my recordings into folders and playlists. You may also wish to attend if you are interested in using video for assessment and want to know how Panopto can enable students to submit recordings up to 2GBs. 

3. Preparing your Documents

  • Tuesday, September 20th
  • 14.00 – 15.00

Last year, LCC’s average accessibility score on Ally was 80%. This year, we’ve set a target for 90%. In this session, Sheila Smith will demonstrate how you can use UAL’s accessibility checker, Ally, to improve the accessibility of your Word, PDF and PowerPoint files. 

VR Action Research Group

  • Thursday 22nd September
  • 12.00 – 13.00 

In our first meeting, the VR Action Research Group met to discuss how VR might be used in education. For our second meeting, we’ll be forming groups to experiment with VR in the classroom. The group meets regularly to feedback on the process, student experience and ease of use. With input from learners, the group offers recommendations for making the VR experience more accessible to staff and students.

UAL Digital Education sessions

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